AI Insights · Timothy · January 2021
Q4 2020 UK Performance of Top Puzzle/Riddle Games
A glance at the Q4 2020 performance of top puzzle and riddle games in the UK reveals engaging trends in downloads and user activity. Sensor Tower provides a deeper insight into these trends for the top five games in the genre.
The final quarter of 2020 witnessed intriguing activity in the Puzzle/Riddle games category in the United Kingdom. Data from Sensor Tower offers a perspective on user engagement and download patterns for the leading applications in this segment.
Who is? Brain Teaser & Riddles began the quarter with revenues of $314K, downloads at 59.8K, and weekly active users (WAUs) at 122K. The game observed a downward trend in revenue from the previous weeks but maintained a steady user base.
For Papers Grade Please!, although revenue was negligible, the game saw a peak in downloads at 131.8K and WAUs at 194.8K during mid-October, followed by a decline towards the end of the quarter, finishing at 34.3K downloads and 58.2K WAUs.
Emoji Puzzle! also showed a similar pattern with a revenue peak at $182K, downloads at 82.1K, and WAUs at 159.8K in late October. The numbers declined slightly, closing the quarter with $68K in revenue, 42.4K downloads, and 98.9K WAUs.
Brain Test: Tricky Puzzles showcased robust revenue figures starting at $1.2M and reaching $1.8M by the year's end. Downloads and WAUs followed an upward trend, starting at 27.4K and 244.2K, respectively, and ending the quarter at 51K downloads and 315.4K WAUs.
Lastly, Brain Out -Tricky riddle games saw revenues grow from $182K to $369K. Downloads began at 15.8K, reaching a high of 47.6K, while WAUs increased from 43.3K to 95.2K.
These trends highlight the fluctuating nature of the mobile game market, with Sensor Tower providing further insights into the dynamics of these popular puzzle and riddle games.